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The New iPhone ‘Super Mario’ Game Has One Major Downside

There’s been a lot of excitement over the release of Nintendo’s first Mario game for mobile phone devices, but it seems there is a slight downside: Users can’t play it without being connected to the Internet.

‘Super Mario Run’, a version of the classic console game, updated and designed for iPhone and iPad users, is set to launch Dec. 15 for $9.99. However, in an interview the game’s creator and producer Shigeru Miyamoto did Mashable, it was confirmed that the game requires an internet connection. Miyamoto cited security concerns as a key reason for not developing an offline mode for the game.

“For us, we view our software as being a very important asset for us,” Miyamoto said. “And also for consumers who are purchasing the game, we want to make sure that we’re able to offer it to them in a way that the software is secure, and that they’re able to play it in a stable environment.”

Two out of the new game’s three modes require data for gameplay, according to Business Insider. Miyamoto addressed this in his interview, saying that a network connection was required to “keep all of the modes functioning together.”

However, the game’s creator also noted that “this is something that we want to continue to work on as we continue to develop the game,” a sign of hope for gamers hoping to play Super Mario Run without having to connect to a network.