• Home
  • Latest
  • Fortune 500
  • Finance
  • Tech
  • Leadership
  • Lifestyle
  • Rankings
  • Multimedia
Tech

This Technology Could Replace the Keyboard and Mouse

By
Tim Bajarin
Tim Bajarin
Down Arrow Button Icon
By
Tim Bajarin
Tim Bajarin
Down Arrow Button Icon
January 31, 2017, 7:47 PM ET
Microsoft Holds Its Annual Build Conference
Microsoft employee Gillian Pennington demonstrates the Microsoft HoloLens augmented reality (AR) viewer during the 2016 Microsoft Build Developer Conference on March 30, 2016 in San Francisco, California. The Microsoft Build Developer Conference runs through April 1.Photograph by Justin Sullivan — Getty Images

For the early part of my technology career, keyboards were the only user interface available. Even with early machines like the Apple II and the first IBM PCs, it was keyboards-only. But in 1984, Apple’s Macintosh introduced the graphical user interface and mouse to a wide audience, and a whole new way to interact with a computer was born.

Us old-timers took a while to get the hang of digital desktops and mice. But eventually, using them became second nature. Today, pretty much all of our computing devices use some form of graphical user interface with either a mouse, a stylus, or a user’s finger as an input device. (Voice-activated gadgets like the Amazon Echo aside.)

But after over three decades of mouse-and-keyboard computing, we’re on the precipice of the next major advancement in user interfaces: Virtual and augmented reality, or VR and AR. Taken together, VR and AR are on track to become the dominant method of computer interaction within the next 10-15 years, driving all kinds of new hardware and software innovations.

Get Data Sheet, Fortune’s technology newsletter.

However, this change will not happen overnight. A recent Fortune article looked at the adoption cycle of just VR headsets:

“For all the hype around the new Sony (SNE) PlayStation VR, Microsoft (MSFT) HoloLens, or Nolan Bushnell’s new Modal VR gear, just 6% of Americans will own any of these devices this year.

According to Strategy Analytics research, roughly 11.4 million American adults will pony up for one of the aforementioned devices—or a Google (GOOG) Cardboard or HTC Vive among other gizmos—by year’s end.

This is a good start, serving as a way to introduce VR and AR to the masses in a comfortable way. Still, the reality is that most people will not want to use goggles or glasses to interact with a computing device — for proof, just look at the rise and fall of Google Glass or glasses-mandatory 3D TV. So it’ll take time for these technologies to go mainstream. Also, I believe that most people will have their first experiences with VR and AR on a mobile device, thanks to the affordable entry-level, smartphone-powered headsets proliferating in the marketplace, like Samsung’s Gear VR and Google’s Daydream View.

Everything You Need to Know About Playstation’s VR Headset

Every major technology firm is working on some form of VR, AR, or both. Facebook (FB) owns VR firm Oculus, Sony recently introduced the PlayStation VR, Microsoft has its HoloLens, and so on. But I believe it will be Apple (AAPL) that will bring AR, at least, to the masses. While the company has been largely hush-hush about its VR and AR plans, CEO Tim Cook has said multiple times now that he’s interest in AR, a sign that the technology might arrive in some form with the next iPhone, possibly as soon as this fall.

To be sure, Apple has been slow to bring a VR or AR product to market — but Apple is rarely first to market, instead preferring to let others experiment with new product categories before it introduces a more refined take. It would also be a nice historical note if Apple, the company that popularized the graphical user interface and mouse, brought the next major form of computer interaction mainstream. Additionally, if Apple got AR right, it could help provide the sales boost the company increasingly needs.

As it stands, there’s nothing necessarily wrong with using a keyboard and mouse to interact with a computer. But kicking that interaction up a notch could unlock completely unpredictable new ways of being productive with a computer. AR and VR-based computing represents the next evolution in user interface design, and will be changing our personal and work lives very soon.

Tim Bajarin is recognized as one of the leading industry consultants, analysts and futurists, covering the field of personal computers and consumer technology. Mr. Bajarin is the President of Creative Strategies, Inc and has been with the company since 1981 where he has served as a consultant providing analysis to most of the leading hardware and software vendors in the industry.

About the Author
By Tim Bajarin
See full bioRight Arrow Button Icon

Latest in Tech

Fei-Fei Li, the "Godmother of AI," says she values AI skills more than college degrees when hiring software engineers for her tech startup.
AITech
‘Godmother of AI’ says degrees are less important in hiring than ‘how quickly can you superpower yourself’ with new tools
By Nino PaoliDecember 12, 2025
46 minutes ago
C-SuiteFortune 500 Power Moves
Fortune 500 Power Moves: Which executives gained and lost power this week
By Fortune EditorsDecember 12, 2025
1 hour ago
BLM
Cybersecurityfraud
Black Lives Matter leader in Oklahoma City indicted on claims she used funds for vacations, groceries and real estate
By Sean Murphy and The Associated PressDecember 12, 2025
2 hours ago
broker
BankingData centers
AI data center boom sparks fears of glut amid lending frenzy
By Neil Callanan, Paula Seligson and BloombergDecember 12, 2025
2 hours ago
Donald Trump
AIElections
AI is powering Trump’s economy, but American voters are getting worried
By Mark Niquette, Nancy Cook and BloombergDecember 12, 2025
2 hours ago
SuccessHow I made my first million
Hinge CEO says he bribed students with KitKats to get the $550 million-a-year business off the ground: ‘I had to beg and borrow a lot’
By Orianna Rosa RoyleDecember 12, 2025
3 hours ago

Most Popular

placeholder alt text
Success
At 18, doctors gave him three hours to live. He played video games from his hospital bed—and now, he’s built a $10 million-a-year video game studio
By Preston ForeDecember 10, 2025
2 days ago
placeholder alt text
Success
Palantir cofounder calls elite college undergrads a ‘loser generation’ as data reveals rise in students seeking support for disabilities, like ADHD
By Preston ForeDecember 11, 2025
1 day ago
placeholder alt text
Investing
Baby boomers have now 'gobbled up' nearly one-third of America's wealth share, and they're leaving Gen Z and millennials behind
By Sasha RogelbergDecember 8, 2025
4 days ago
placeholder alt text
Economy
Tariffs are taxes and they were used to finance the federal government until the 1913 income tax. A top economist breaks it down
By Kent JonesDecember 12, 2025
7 hours ago
placeholder alt text
Economy
‘We have not seen this rosy picture’: ADP’s chief economist warns the real economy is pretty different from Wall Street’s bullish outlook
By Eleanor PringleDecember 11, 2025
1 day ago
placeholder alt text
Uncategorized
Transforming customer support through intelligent AI operations
By Lauren ChomiukNovember 26, 2025
16 days ago
Rankings
  • 100 Best Companies
  • Fortune 500
  • Global 500
  • Fortune 500 Europe
  • Most Powerful Women
  • Future 50
  • World’s Most Admired Companies
  • See All Rankings
Sections
  • Finance
  • Leadership
  • Success
  • Tech
  • Asia
  • Europe
  • Environment
  • Fortune Crypto
  • Health
  • Retail
  • Lifestyle
  • Politics
  • Newsletters
  • Magazine
  • Features
  • Commentary
  • Mpw
  • CEO Initiative
  • Conferences
  • Personal Finance
  • Education
Customer Support
  • Frequently Asked Questions
  • Customer Service Portal
  • Privacy Policy
  • Terms Of Use
  • Single Issues For Purchase
  • International Print
Commercial Services
  • Advertising
  • Fortune Brand Studio
  • Fortune Analytics
  • Fortune Conferences
  • Business Development
About Us
  • About Us
  • Editorial Calendar
  • Press Center
  • Work At Fortune
  • Diversity And Inclusion
  • Terms And Conditions
  • Site Map

© 2025 Fortune Media IP Limited. All Rights Reserved. Use of this site constitutes acceptance of our Terms of Use and Privacy Policy | CA Notice at Collection and Privacy Notice | Do Not Sell/Share My Personal Information
FORTUNE is a trademark of Fortune Media IP Limited, registered in the U.S. and other countries. FORTUNE may receive compensation for some links to products and services on this website. Offers may be subject to change without notice.