Nintendo just turned profitable and Wii U sales are past 7 million by TIME @FortuneMagazine October 29, 2014, 10:59 AM EDT E-mail Tweet Facebook Google Plus Linkedin Share icons This post is in partnership with Time. The article below was originally published at Time.com. By Matt Peckham, TIME Surprise, Nintendo just made a pile of unexpected money: 14.3 billion yen in net income, or about $132 million, for the six month fiscal period that ended in September. For the same period last year, the company posted just 600 million yen in net income. And in the last three months, July to September, the company’s had unexpected quarterly operating profits as well, reaching 9.3 billion yen, or about $86 million, reports Reuters, which adds that the weaker yen boosted overseas earnings. Analysts had predicted a significant loss for the quarter. The unanticipated turnaround means Nintendo could see its first annual profit in four years. And the company’s sticking with its full-year prediction, made back in May, of 40 billion yen (versus a 46 billion yen loss last year). Wii U sales look considerably better, too, with 1.1 million units sold between April and September — more than double the prior year’s sales. Software sales were 9.4 million units for the period, up from 6.3 million units the prior year, and Nintendo cites Mario Kart 8and Hyrule Warriors as key drivers. The Wii U is now sitting at a relatively healthy 7.29 million units shipped worldwide, behind Sony’s more than 10 million PlayStation 4s sold (reported in August) and ahead of Microsoft’s 5 million Xbox Ones shipped (reported in April). The only downer for Nintendo here is 3DS hardware sales, which dropped from 3.89 million units April-September 2013 to 2.09 million units for the same period this year. Nintendo says it sold about 23 million software units for the period, down from about 27 million units the prior year. (Note that Super Smash Bros. for the 3DS, the likely game-changer for 3DS hardware sales in 2014, only arrived a few weeks ago — late September in Japan, early October everywhere else.) But the takeaway seems clear: Nintendo’s skating these systems from first-party release to first-party release, and seems to be making serious headway — so far, anyway. Long-term survival on that basis sounds improbable in theory, but then you look at the Mario Kart 8 phenomenon, and the breaking Super Smash Bros. for 3DS one, and all the glowing reviews for Bayonetta 2, then ahead to amiibo and Super Smash Bros. for Wii U, and — moving on to 2015 — a formidable-looking lineup that includes Splatoon, Mario Maker, Mario Party 10, Yoshi’s Wooly World, Xenoblade Chronicles X and the next Legend of Zelda.