By Chris Morris
February 7, 2018

Google, which has largely sat on the sidelines of the video game industry, seems ready to get in the fight.

The company is working on a new service codenamed Yeti, which would let people play games streamed to them online, potentially eliminating the need for a dedicated console like the PlayStation 4 or a high-end gaming computer.

News of the service first broke via The Information. Gaming industry insiders, who were not authorized to speak on-the-record, tell Fortune that Google is targeting a holiday 2019 release for Yeti, though the company is currently behind schedule and that date could shift.

Google recently hired Phil Harrison, a long-time gaming industry veteran. Sources indicate he is closely involved with the project. Harrison spent 15 years as the head of Sony’s network of game studios and three years as a senior member of Microsoft’s Xbox team. Since leaving those companies, he has served as an adviser and board member to various gaming companies.

Google declined to discuss the initiative, citing a company policy of not commenting on rumors or speculation.

Some details about Yeti are still fuzzy. It could be a dedicated streaming box or could operate through the company’s Chromecast device. How it will overcome issues of in-game lag is one of the biggest hurdles. But Fortune has learned that several major publishers are working with Google on the project.

Yeti would compete with Sony’s Playstation Now streaming service, which carries a $19.95 monthly fee (or $100 annual fee). That service, built off of one of the pioneers in game streaming, has not found an especially large audience, in part because of the high price and older catalog of games. Microsoft has previously discussed launching a game streaming service, but has not made any announcements about a new streaming product.

Google has flirted with the game industry before. It almost acquired Twitch in 2014 for $1 billion, but the deal fell apart in the final stages. (Amazon would later acquire that game streaming service.) Since then, Google’s YouTube division has dramatically increased its presence in the video game world, live streaming from E3, the video game industry trade show, and enabling live game streaming.

There’s certainly a big financial incentive for Google in video games. The industry saw revenues of $36 billion in the U.S. alone in 2017. Globally, it generates over $100 billion each year.

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