Spacetime Studios’ popular Pocket Legends 3D MMO game generates 30 to 50 percent more revenue on Android than its iOS counterpart.
Computerworld profiles an App developer who is bucking trends and changing the focus of their development from iOS to Google’s (GOOG) Android. Spacetime Studios’ Pocket Legends was named one of the top five “groundbreaking” iOS games of 2010 by Mashable but the developer has ported the game to Android and seen even more success.
The conventional wisdom is that more money is to be made on the iOS platform, even though the sheer numbers of Android devices have been gaining considerable ground on the Apple (AAPL) platform for some time. Yesterday’s comScore report had Android passing Blackberry for the lead in handsets accessing the Internet, at least in the US.
For Spacetime, that has translated into more revenue from Android.
Most of Spactimes’ revenue comes from in App purchases, something that iOS has had for a while but Android is just now implementing.
Although it has been said ad nauseam, mobile could follow the old PC/Mac trend where the development money went into the dominant platform –PC. Notable Venture Capitalist Fred Wilson recently told all of his clients to invest more in Android than in iOS.
In other industry news, a report today said that over 70% of all iOS and Android applications violated some part of an Open Source license. That’s another indication of how much of a frontier this industry is still in.
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